"YouthSave has been making the rounds and sharing insights, updates and lessons learned with others in the field."
Marking the release of Half the Sky: The Game, New America's Jamie Zimmerman and Greta Byrum discuss the potential for social cause gaming and mobile games to raise awareness and spur behavior change toward girls' and women's social and economic empowerment.
"Discussion centered on combining education with access – how to reach children, who will teach them and which products will appeal to young consumers. CYFI’s charge, once they determine content and delivery methods, is to take the efforts to scale. Their initial target is to reach 100 million children in 100 countries by 2015, ensuring they have financial access and education."
"As for attitudes toward risky behaviors, Ghanaian youth are more sexually conservative and more knowledgeable about sexually-transmitted diseases than their western peers. This reflects different social norms and extensive school education about HIV/AIDS."